A Ressha de Ikou MD | |
---|---|
Cover art |
|
Developer(s) | Artdink Corporation[1] |
Publisher(s) | SEGA Enterprises Ltd.[1] |
Composer(s) | Takaharu Umezu |
Platform(s) | Mega Drive[1] |
Release date(s) | |
Genre(s) | Simulation w/ strategy elements[1] |
Mode(s) | Single player[2] |
Media/distribution | 4-megabit cartridge[3] (Physical) |
A Ressha de Ikou MD (A列車で行こうMD , "MD A-Train") is a simulation game involving the construction of a railroad in order to boost the city's mass transit system.[1] The game was released to an exclusively Japanese market; with no release ever being attempted for the North American or European markets.
The player must use the resources at hand to build a railroad connecting the two ends of a map in each scenario.[1] A train can be controlled throughout the day (05:00-17:00) while building new tracks and stations.[1] Nighttime activities (17:00-05:00) involve changing train schedules to better suit the needs of the player's growing mass transportation hub.[1] New developments will spring up around the tracks and stations.[1] This permits the player to increase the amount of money that can earn; resulting in the increased ability to build railroad tracks and stations for the growing city.[1]
Five scenarios offer a tutorial mode for first-time players, a extremely hard scenario for veterans, and three more scenarios for players in between the two extremes in difficulty levels.[1] Players can play using speeds that range from slow to normal to fast.[1]